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Stationeers game wiki
Stationeers game wiki











stationeers game wiki

Dean claims this time it will be different and he does seem to have taken the lessons from Ion to heart. Stationeers is another announced project from Dean Hall, again heavily inspired by Space Station 13 and learning from his previous project Ion. Project is also supporting HTC Vive and Oculus Rift/Rift S other than standard desktop mode. There also has been another VR demo version tied to RE:SS3D team member, but it was never meant for further development. Both VR mode and keyboard/mouse modes are supported. Project is closed-source and is planned to release on Steam. SpessVR/Spess is another ongoing "remake" that focuses on 3D/VR. Space Station 14 is an open source remake in C# with a custom engine. RE:SS3D is 3D remake originally founded by "*beep", after initial demo was made, project was suddenly abandoned by the only developer which lead to founding of RE:SS3D by community members as an open source effort to recreate game as imagined by its original developer. While it may be a space submarine and not a space station, it's clearly heavily inspired by Space Station 13 even though at first the developer had not heard of space station 13. The bone-crushing pressure outside the submarine, the strange creatures inhabiting the ocean and the potentially dangerous equipment and machines on board ensure that the tiniest slip can turn the game into a chaotic struggle for survival.

stationeers game wiki

Not all hope is lost, there are a few that have not announced defeat yet.īarotrauma is a 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter’s moon Europa. It was supposed to be a space MMO, which was heavily inspired by Space Station 13. Ion was a game, announced in 2015 by Dean Hall. Centration was officially abandoned and made unacquirable on Steam in 2015. The Unreal version however never included working multi-player. This version featured another pre-built station with physics objects and lens flare. The version was scrapped for alleged technical limitations of the engine and replaced with a version made in Unreal Engine. The Unity version of the game featured a multi-player environment where characters could move around a pre-built space ship and interact with a small selection of machinery, which allowed them to open/close airlocks and toggle lights. Its reviews were initially very hopeful and positive. The game was released on Steam Early Access. The game was developed by Angry Engineers Entertainment, founded by one of the very early developers of vanilla Space Station 13. The technical demo featured a single player 3D environment, atmospheric simulation, user interaction with objects, ability to use objects with machines on the station, and a tutorial.Ĭentration was a first-person 3D game, initially developed in Unity, later remade in Unreal Engine. They released a technical demo, however ended up abandoning the game after failing their kickstarter campaign. Primulus was a top down 3D game, made in Unity, which was developed by two Baystation12 developers.

stationeers game wiki

Some commercial attempts were made to either recreate Space Station 13 or make a game inspired by it.

#Stationeers game wiki mod

The mod added some Space Station 13 graphics to the game, however did not go far past this. Very briefly, a remake attempt was made to recreate Space Station 13 in Unit圓D, called UnitySS.Īn attempt was made to create a Space Station 13 mod for Minecraft. The attempt did not show any progress, citing technical reasons.Īnother remake attempt was announced in July 2011 citing GLUT and C as the development framework.ĭiscussions were underway to remake Space Station13 in 3D in source. The intention was to use the LWJGL (Lightweight Java Game Library) framework to interface with OpenGL. It was an attempt to port Space Station 13 to C++ and OpenGL, ran by Baystation12.Ī Java port attempt was announced in October 2011. The project was officially closed in January 2015 and open-sourced Complex/IonĬomplex/Ion was a remake attempt announced in September 2011. After a few years, however, updates become very infrequent. It was a closed source remake attempt by developers from Goonstation in C#'s XNA framework, which initially showed a lot of potential. Standalone Space Station 13 was announced in December 2011.













Stationeers game wiki